mobilerun vs mobile-use: framework plus a real fleet.
Both are open-source agent frameworks for mobile. The difference is what runs underneath: with mobile-use you bring the devices, with mobilerun they come with it.
| Capability | mobilerun | mobile-use (Minitap) |
|---|---|---|
| What you get | Framework + fleet, devices included | Framework, bring your own devices |
| Physical iOS | Real iPhones we own and operate | Not yet supported, simulators only |
| Android devices | Persistent Android + physical iPhones on request · any-region configuration | Your own emulators or handsets |
| Device identity | Authentic hardware, the checks real apps run & app trust checks | Whatever your hardware provides |
| Product direction | Agent infrastructure for production workloads | Autonomous mobile QA, sold against BrowserStack |
| AndroidWorld (community leaderboard) | 91.4, self-reported | 91.4, self-reported. Minitap also publishes 100% of its own |
| Open source | MIT framework, 8,000+ stars | Apache-2.0 framework, ~2,700 stars |
| Interfaces | REST API, Python/TypeScript SDKs, hosted MCP | Self-hosted framework |
| Pricing (July 2026) | $0.03/min · rentals from $5/mo · iPhone $200/mo | Solo $510/mo to Scale $2,040/mo (annual), credit based |
| Device scale | Hundreds of concurrent devices | Paid tiers cap at 2 to 8 devices |
| State on spin-down | Persists, resume with logins intact | Managed by you |
| Company | Germany (EU) | $4.1M seed reported by Forbes, Dec 2025 |
Benchmark row source: the AndroidWorld community leaderboard linked from google-research/android_world lists mobile-use at 91.4 and mobilerun at 91.4. The sheet states: "Community-submitted results. No independent verification is performed. Scores are self-reported and may be inaccurate."
Minitap additionally publishes a 100% AndroidWorld figure of its own, in its README and in arXiv:2602.07787.
mobile-use details from github.com/minitap-ai/mobile-use and minitap.ai (homepage and pricing), July 2026. The README states verbatim: "Physical iOS devices are not yet supported." Prices change, check both vendors.
Why teams choose mobilerun
- Framework plus fleet. You do not have to source, rack and babysit your own handsets.
- Real iPhones we own and operate, not simulators. Native iOS identity for app trust checks.
- Persistent Android and iOS devices with location configurable for any region.
- Genuine device signals compatible with the checks real apps run.
- Per-minute economics. $0.03/min, rentals from $5/mo, dedicated Android $80/mo, real iPhone $200/mo.
- Scales on demand. Hundreds of devices at once, no seat or device cap to negotiate.
- State persists. Spin down, resume later with logins and session state intact.
- Your own models drive it. REST API, Python/TypeScript SDK, hosted MCP.
- Built for production agent workloads, not only CI test suites.
- Social media too, on your own and your clients' authorized accounts.
- Open-source framework, MIT licensed, 8,000+ GitHub stars, 91.4 on AndroidWorld.
mobilerun vs mobile-use, common questions.
What is the main difference between mobilerun and mobile-use?+
Does mobile-use support physical iOS devices?+
How do the two compare on the AndroidWorld benchmark?+
Which one fits production agent workloads?+
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Run your agent on a real phone.
Pay as you go from $0.03/minute, or bring your own phone for $5/month.